RESEARCHING HUMAN BEHAVIOR
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THE FUTURE
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Master’s and Doctoral Programs in Informatics
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Recent & Upcoming
Sora’s research topic
The China-Italy Design Innovation Hub propose innovative solutions to the dilemmas of the pandemic with design methods
Construction of an environment to foster adaptive problem-solving skills based on the cognitive behavioral science theory of action selection and memory.
Wei’s research topic
Ban’s research topic
With slow robots, we make the first step toward using actuated objects for unobtrusive behavioral changes.
Design of a self-driving mobility for the “Last Mile” transportation of people.
Eiji’s research topic
Sammy’s research topic
Project done in collaboration with Toyoda Gosei to research the effects of different interior designs on the feeling of excitement in autonomous cars.
An example of using the in-built project page.
Design of a mouthpiece for controlling breath during exercise.
Kansei Design, Creativity, Human Behavior, Product Design, Human Computer Interaction Design
Cognitive Modeling, Information Science, Artificial Intelligence
Boxing, Kansei Design, Environmental Design, Walking, Mobitecture, Motorcycling, Cooking
Human behavior, Visual Design, Gesture interaction, Userexperience design
Kansei Design, Human Behavior Communication, Cross-cultural, Football, Hiking, Baking/Cooking
Behavior Analysis, Affective Computing, Human-Space Interaction, Archery, Cycling, Photography
Human Behavior, Kansei Design, Interaction Design, Photography
Human-Computer Interaction, Affective Computing, Cognitive Science, AR/VR, Visual Media, Manga, Cinema, Japanese Traditional Painting (Nihonga)
Human-Computer Interaction, Human-Robot Interaction, Human-Space Interaction, Kansei Design, Ubiquitous Computing
Kansei Design, HCI, Product Design, Workout
HCI, WebApp Development, Computer Hardware, User Experience Design, Futuristic Multi-Modal Interaction, Comics
Illustration, Kansei Design, Manga, Video Games
Kansei Design, Virtual Reality, Motorcycling, MMA, Gaming
Product design, Drawing and graphic design, Human-Computer-Interaction
Physical Modelling, Design For Repair, Tangible Embodied Design, Aesthetical Formgiving, Materialization and Production, Vinyl Records
Material experience research, Sound Design, Video editing/direction, Music production/performance
Human-Robot Interaction, Kansei Design, Emotions, Programming, Cycling
Human-Automation Interaction, User Experience, Kansei Design, Basketball, Snowboard, Drum
Augmented Reality, Kansei Interaction, Shopping Behavior
Emotional Map, Human Behavior, Bio-data Tracking, Gaming
Voice Assistant, Emotional Expression, VUI, Kansei Design
Voice User Interface Design, Human-Computer Interaction, Humor Expression of Voice Assistant
Architecture, Spatial and Interior Design, Alzheimer
Electronic Textiles, Smart Materials, Shape Morphing Materials, Electroluminescence
Ergonomics, Robotics, Augmented Reality
Inventions, Robotics
Affective Science, Soft Computing, Aging Society, Affective Design Science, Innovation Engineering, Kansei Engineering
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In this chapter, we introduce the basic ideas and the movement of figuring out the structure of Kansei in Japan, and how to apply Kansei to design approaches.